This is the first part of a tutorial to make low poly hair in 3ds max using the opacity map-scatter method. This method allows for fast and easy hair placement (although for more fancy hairstyles manual placement of hair sections would still be required). For this tutorial, an intermediate knowledge of 3ds max would be needed as well as some basic skills in photoshop (or equivalent) to make the opacity and diffuse maps. Comments, questions and suggestions will be very appreciated.
For the second part of the tutorial:[link]
For a compilation of hairstyles made with this technique:[link]